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Don't be 'Rambo'

April 12, 2012 - 1:33am

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TNP PHOTO: Ng Jun Sen

Blasting away the enemy in a first-person shooter game often means having to depend on your reflexes and accuracy when shooting.

But in Virtual Battlespace 2, a PC-based virtual simulation training game used by the Singapore Armed Forces to train its soldiers, it is teamwork that will keep you alive and in the game.

That's the lesson being learnt by participants of the National Education Gaming Championship, which uses Virtual Battlespace 2 and will see 126 teams from 38 schools and tertiary institutions taking part. The preliminary rounds start on April 30.

Said one participant, student Koo Jian Hui from Raffles Institution: "We did try to go ‘Rambo’ style, but even though we managed to kill many opponents, we failed to capture the target."

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