Makers of Halo to debut new video game Destiny
The video game studio that won players’ devotion with blockbuster hit Halo is out to eclipse its enviable success with the Tuesday launch of massive new science-fiction action title Destiny.
“We’re really proud of the world we created with Halo, and the millions of gamers we attracted, but with Destiny we wanted the worlds to be bigger and feel more alive,” Bungie studio chief operating officer Pete Parsons told AFP.
“To do that, we added in the most exciting and unpredictable ingredient we could think of: Players. Destiny’s worlds are connected and alive.”
Players as guardians
The game puts players in the role of guardians of the last city on Earth, with enemies to battle; special powers to wield, and planets to explore.
Console processing power and Internet capabilities have been taken advantage of to create “an unprecedented combination” of play options from spontaneous co-operative online skirmishes to immersive solo action.
Players inspired to invest lots of time in the game can form clans, customize characters, or tackle challenges.
A compelling aspect of “Destiny” is that players can move easily about a seemingly boundless virtual universe, slipping into or out of battles raging between online players.
Destiny launches on Tuesday for play on PlayStation 4 and Xbox One consoles as well as their predecessors the Xbox 360 and PlayStation 3.
A test run for the game saw 4.6 million players get involved, the largest ever for a new video game franchise.
The game is priced at US$60 (Singapore price TBC), but special edition versions with added perks and higher prices are being offered.
“The world is a stage - a place worthy of heroes,” Parsons said.
“We love telling big, epic stories with legends and villains, but we also do everything we can to make players the star of the show.”